Perl is a high-level, general-purpose, interpreted, dynamic programming language. Perl was originally developed by Larry Wall, a linguist working as a systems administrator for NASA, in 1987, as a general-purpose Unix scripting language to make report processing easier. Since then, it has undergone many changes and revisions and become widely popular amongst programmers. Larry Wall continues to oversee development of the core language, and its upcoming version, Perl 6.
Perl borrows features from other programming languages including C, shell scripting (sh), AWK, and sed. The language provides powerful text processing facilities without the arbitrary data length limits of many contemporary Unix tools, facilitating easy manipulation of text files. It is also used for graphics programming, system administration, network programming, applications that require database access and CGI programming on the Web. Perl is nicknamed "the Swiss Army chainsaw of programming languages" due to its flexibility and adaptability. Read more about: Perl
Protocol-Independent Multicast (PIM) is a family of multicast routing protocols for Internet Protocol (IP) networks that provide one-to-many and many-to-many distribution of data over a LAN, WAN or the Internet. It is termed protocol-independent because PIM does not include its own topology discovery mechanism, but instead uses routing information supplied by other traditional routing protocols such as the Border Gateway Protocol (BGP).
There are four variants of PIM:
* PIM Sparse Mode (PIM-SM) explicitly builds unidirectional shared trees rooted at a rendezvous point (RP) per group, and optionally creates shortest-path trees per source. PIM-SM generally scales fairly well for wide-area usage. See the PIM Internet Standard RFC 4601
* PIM Dense Mode (PIM-DM) uses dense multicast routing. It implicitly builds shortest-path trees by flooding multicast traffic domain wide, and then pruning back branches of the tree where no receivers are present. PIM-DM generally has poor scaling properties.[1]
* Bidirectional PIM explicitly builds shared bi-directional trees. It never builds a shortest path tree, so may have longer end-to-end delays than PIM-SM, but scales well because it needs no source-specific state. See Bidirectional PIM Internet Standard RFC 5015
* PIM source-specific multicast (PIM-SSM) builds trees that are rooted in just one source, offering a more secure and scalable model for a limited amount of applications (mostly broadcasting of content). In SSM, an IP datagram is transmitted by a source S to an SSM destination address G, and receivers can receive this datagram by subscribing to channel (S,G). See informational RFC 3569
A peer-to-peer, commonly abbreviated to P2P, distributed network architecture is composed of participants that make a portion of their resources (such as processing power, disk storage or network bandwidth) directly available to other network participants, without the need for central coordination instances (such as servers or stable hosts). Peers are both suppliers and consumers of resources, in contrast to the traditional client-server model where only servers supply, and clients consume.
Peer-to-peer was popularized by file sharing systems like Napster. Peer-to-peer file sharing networks have inspired new structures and philosophies in other areas of human interaction. In such social contexts, peer-to-peer as a meme refers to the egalitarian social networking that is currently emerging throughout society, enabled by Internet technologies in general. Read more about: Peer-to-peer
A set-top box (STB) or set-top unit (STU) is a device that connects to a television and an external source of signal, turning the signal into content which is then displayed on the television screen.
Before the mid-1950s all British television sets tuned only VHF Band I channels. Since all 5 Band I channels were occupied by BBC transmissions, ITV would have to use Band III. This meant all the TV sets in the country would require Band III converters which converted the Band III signal to a Band I signal. By 1955, when the first ITV stations started transmitting, virtually all new British Televisions had 13-channel tuners, quickly making Band III converters obsolete.
Before the All-Channel Receiver Act of 1962 required US television receivers to be able to tune the entire VHF and UHF range (which in North America was NTSC-M channels 2 through 83 on 54 to 890 MHz), a set-top box known as a UHF converter would be installed at the receiver to shift a portion of the UHF-TV spectrum onto low-VHF channels for viewing. As some 1960s-era twelve-channel TV sets remained in use for many years, and Canada and Mexico were slower than the US to require UHF tuners to be factory-installed in new TV's, a market for these converters continued to exist for much of the 1970s.
Cable television represented a possible alternative to deployment of UHF converters as broadcasts could be frequency-shifted to VHF channels at the cable head-end instead of the final viewing location. Unfortunately, cable brought a new problem; most cable systems could not accommodate the full 54-890 MHz VHF/UHF frequency range and the twelve channels of VHF space were quickly exhausted on most systems. Adding any additional channels therefore needed to be done by inserting the extra signals into cable systems on non-standard frequencies, typically either below VHF channel 7 (midband) or directly above VHF channel 13 (superband).
The Internet Group Management Protocol (IGMP) is a communications protocol used to manage the membership of Internet Protocol multicast groups. IGMP is used by IP hosts and adjacent multicast routers to establish multicast group memberships.
It is an integral part of the IP multicast specification, operating above the network layer, though it doesn't actually act as a transport protocol.[1] It is analogous to ICMP for unicast connections. IGMP can be used for online streaming video and gaming, and allows more efficient use of resources when supporting these types of applications. IGMP does allow some attacks[2][3][4][5], and firewalls commonly allow the user to disable it if not needed.
IGMP is only needed for IPv4 networks, as multicast is handled differently in IPv6 networks. Read more about: Internet Group Management Protocol